7 Tabletop Gaming Professionals Who Pushed Dungeons & Dragons To The Woke Mind Virus
It was inevitable from the moment Wizards of the Coast bought out TSR way back in 1997 that players and their former creatives would be treated poorly.
One could point to signs of what we would now call "SJW entryism" early in the hobby. But by and large, the hobby was run and played by normal people in the beginning, and they did not gain any real trac…
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